package ru.pb.game.network.engine.client.packets.receivable;

import ru.pb.game.network.engine.client.packets.FromClientToGameServerPacket;
import ru.pb.game.network.engine.client.packets.sendable.PROTOCOL_BASE_ENTER_CHANNELSELECT_ACK;

public class PROTOCOL_BASE_ENTER_CHANNELSELECT_REQ extends FromClientToGameServerPacket
{
	public PROTOCOL_BASE_ENTER_CHANNELSELECT_REQ()
	{}

	@Override
	public void readImpl()
	{
		readH();
	}

	@Override
	public void runImpl()
	{
		sendPacket(new PROTOCOL_BASE_ENTER_CHANNELSELECT_ACK());
	}
}